[
  {
    "id": "_meta",
    "author": "Goodpart",
    "name": "Choose Your Own Adventure",
        "hideTitle": true,
    "bootlegger":
        [
            "View running notes and homebrew almanac at bit.ly/the-menagerie"
        ],
        "background": "http://menagerie.splittingpixels.com.au/images/menbg.jpg",
        "logo": "http://menagerie.splittingpixels.com.au/images/logo/chologo.png",
        "almanac": "https://bit.ly/the-menagerie",
    "firstNight": [
      "dusk",
      "bureaucrat",
      "philosopher",
      "alchemist",
      "minioninfo",
      "snitch",
      "lunatic",
      "demoninfo",
      "preacher",
      "lilmonsta",
      "ein",
      "hypnox",
      "poisoner",
      "wizard",
      "godfather",
      "smith",
      "mechanicalman",
      "shugenja",
      "chambermaid",
      "mathematician",
      "dawn"
    ],
    "otherNight": [
      "dusk",
      "bureaucrat",
      "tactician",
      "harlot",
      "philosopher",
      "preacher",
      "smith",
      "poisoner",
      "wizard",
      "gambler",
      "lunatic",
      "ein",
      "hypnox",
      "zwei",
      "necromancer",
      "lilmonsta",
      "godfather",
      "prophet",
      "mechanicalman",
      "tinker",
      "undertaker",
      "chambermaid",
      "mathematician",
      "dawn"
    ]
  },
  "shugenja",
  "preacher",
  "chambermaid",
  "mathematician",
  {
    "id": "mechanicalman",
    "name": "Mechanical Man",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/mecg.png",
      "http://menagerie.splittingpixels.com.au/images/mece.png"
    ],
    "team": "townsfolk",
    "ability": "Each night, receive a task from the Storyteller. If completed before dusk, receive information about the game that night.",
    "flavor": "6reetin(g)s, Ma5ter. 1 live 7o /serve/. I /serve/ to liv3. Aw4iting inpu7.",
    "firstNight": 65,
    "otherNight": 70,
    "firstNightReminder": "Give the Mechanical Man a task that they must complete. This task can be completed the following day, or any subsequent day.",
    "otherNightReminder": "If the Mechanical Man has completed their task, provide information about the game and give the Mechanical Man a new task that they must complete. If no task was completed, only give a new task.",
    "reminders": [
      "Task",
      "Task",
      "Task",
      "Task",
      "Task",
      "Task",
      "Task Complete"
    ]
  },
  "undertaker",
  "gambler",
  {
    "id": "prophet",
    "name": "Prophet",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/prog.png",
      "http://menagerie.splittingpixels.com.au/images/proe.png"
    ],
    "team": "townsfolk",
    "ability": "Each day, you may make a public statement about today’s executee. At night, you learn if it was true.",
    "flavor": "I sense… a fair complexion, shoulder-length auburn hair… weathered hands… good of heart… it is you! The town washerwoman - today, you will meet your end! So say I, so shall it be.",
    "firstNight": 0,
    "otherNight": 65,
    "otherNightReminder": "Give the Prophet a yes/no depending on whether their statement about the day’s executee was true. If no-one was executed today, do not wake the Prophet.",
    "reminders": [
      "Prophecised"
    ]
  },
  "philosopher",
  "artist",
  "fisherman",
  {
    "id": "smith",
    "name": "Smith",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/smig.png",
      "http://menagerie.splittingpixels.com.au/images/smie.png"
    ],
    "team": "townsfolk",
    "ability": "On your first night, create an ability for yourself, agreed to by the Storyteller. The Demon learns a clue as to its nature.",
    "flavor": "With fire and strength, I shape the world.",
    "firstNight": 45,
    "otherNight": 16,
    "firstNightReminder": "The Smith proposes an ability. It can be agreed to or negotiated. Wake the Demon and provide a hint as to the nature of the agreed ability.",
    "otherNightReminder": "If applicable, wake the Smith at a point in the night appropriate to their ability.",
    "reminders": [
      "1",
      "2",
      "3",
      "4",
      "5"
    ]
  },
  "alchemist",
  {
    "id": "egotist",
    "name": "Egotist",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/egog.png",
      "http://menagerie.splittingpixels.com.au/images/egoe.png"
    ],
    "team": "outsider",
    "ability": "One Townsfolk player who nominates you or votes on your execution is drunk until dawn, even if you are dead. You cannot self-nominate.",
    "flavor": "How dare you? I'll have you know I am good friends with Baron Morozov - VERY good friends - and he can have you hanged for this. Who do you think you are? You know, you're awfully talkative for a lowly librarian. I bet you don't even read books. I've read over a hundred. Not to mention--",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "Drunk"
    ]
  },
  "lunatic",
  "tinker",
  "snitch",
  "godfather",
  "poisoner",
  {
    "id": "necromancer",
    "name": "Necromancer",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/nece.png",
      "http://menagerie.splittingpixels.com.au/images/necg.png"
    ],
    "team": "minion",
    "ability": "Once per game, at night*, choose a dead player (not a Demon). You gain their ability.",
    "flavor": "Ⱄⱆⱃⰳⰵ Ⰵⱅ Ⰿⰻⱀⰻⱄⱅⱃⰰ Ⰿⰻⱈⰻ... Ⱄⱆⱃⰳⰵ Ⰵⱅ Ⰿⰻⱀⰻⱄⱅⱃⰰ Ⰿⰻⱈⰻ...",
    "firstNight": 0,
    "otherNight": 40,
    "otherNightReminder": "The Necromancer chooses a player. Mark that player with the 'Raised' reminder token. :reminder: From then on, wake the Necromancer at the point in the night order corresponding to that character.",
    "reminders": [
      "Raised"
    ]
  },
  "wizard",
  "lilmonsta",
  {
    "id": "ein",
    "name": "Ein",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/eine.png",
      "http://menagerie.splittingpixels.com.au/images/eing.png"
    ],
    "team": "demon",
    "ability": "Each night*, choose a player: they die. On your first night, choose a player. The first time this happens, they become an evil Zwei. If you both live when 3 players live, evil wins. [-1 Minion]",
    "flavor": "Wer weiß? Der Teufel ist ein Eichhörnchen.",
    "firstNight": 32,
    "otherNight": 37,
    "firstNightReminder": "The Ein chooses a player. :reminder:",
    "otherNightReminder": "The Ein chooses a player. :reminder:",
    "reminders": [
      "Dead"
    ],
    "setup": true,
    "jinxes": [
      {
        "id": "scarletwoman",
        "reason": "If the Zwei lives and the Ein dies, the Zwei becomes the Demon."
      },
      {
        "id": "barber",
        "reason": "If the Barber dies, only the Ein is asked if they wish to swap characters. They may swap with the Zwei."
      }
    ]
  },
  {
    "id": "hypnox",
    "name": "Hypnox",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/hype.png",
      "http://menagerie.splittingpixels.com.au/images/hypg.png"
    ],
    "team": "demon",
    "ability": "On Night 1, choose players equal to Minions +1: they are poisoned. Each night*, choose a player: they die. The first time you die at night, chosen players become sober evil Minions & one sober evil Hypnox. [No Minions]",
    "flavor": "What is this but a play on suggestibility? Their addled mind wants this. You can’t make someone do something they don’t want to do. Or can you?",
    "firstNight": 32,
    "otherNight": 37,
    "firstNightReminder": "Wake the Hypnox, and allow them to choose players equal to the number of Minions +1. :reminder:",
    "otherNightReminder": "The Hypnox chooses a player. :reminder:",
    "reminders": [
      "Chosen",
      "Chosen",
      "Chosen",
      "Chosen",
      "Dead",
      "Is The Demon"
    ],
    "setup": true,
    "jinxes": [
      {
        "id": "summoner",
        "reason": "A Hypnox can not create a Summoner. If the Summoner creates a Hypnox, poisoned players are arbitrarily selected; the Summoner must be one of them."
      }
    ]
  },
  {
    "id": "zwei",
    "name": "Zwei",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/zwee.png",
      "http://menagerie.splittingpixels.com.au/images/zweg.png"
    ],
    "team": "demon",
    "ability": "Your good non-Traveler neighbours are poisoned. If the Ein dies, you become the Ein. This can only happen once.",
    "flavor": "Anderenseites... Das Eichhörnchen ist ein Teufel.",
    "firstNight": 0,
    "otherNight": 37.5,
    "otherNightReminder": "If the Ein died today, wake the Zwei and inform them they are now the Ein.",
    "reminders": [
      "Poisoned",
      "Poisoned"
    ],
    "jinxes": [
      {
        "id": "lunatic",
        "reason": "If Lunatic is a Zwei, they start seeing a Townsfolk or Outsider token."
      }
    ],
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      }
    ]
  },
  "bureaucrat",
  "harlot",
  {
    "id": "tactician",
    "name": "Tactician",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/tac.png",
      "http://menagerie.splittingpixels.com.au/images/tacg.png",
      "http://menagerie.splittingpixels.com.au/images/tace.png"
    ],
    "team": "traveller",
    "ability": "Each night*, choose a player. You may give them advice: they learn this, and whether it will help your team win the game.",
    "flavor": "Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.",
    "firstNight": 0,
    "otherNight": 8,
    "otherNightReminder": "The Tactician chooses a player and offers advice to the Storyteller. The Storyteller wakes that player, provides that advice, and gives a thumbs up or down."
  },
  "deviant",
  {
    "id": "taxidermist",
    "name": "Taxidermist",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/tax.png",
      "http://menagerie.splittingpixels.com.au/images/taxg.png",
      "http://menagerie.splittingpixels.com.au/images/taxe.png"
    ],
    "team": "traveller",
    "ability": "Dead votes can be used to nominate. If you die, travel out or are exiled, choose 1-3 players: they regain their vote token.",
    "flavor": "The difference between the tax man and the taxidermist is that the taxidermist leaves the skin.",
    "firstNight": 0,
    "otherNight": 0
  },
  "bootlegger",
  {
    "id": "peanutgallery",
    "name": "Peanut Gallery",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/nut.png"
    ],
    "team": "fabled",
    "ability": "Before characters are drawn, spectators choose one player. They win and lose with that player.",
    "flavor": "We're #1! We're #1! We're #1!",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "Chosen One"
    ],
    "setup": true
  }
]