[
  {
    "id": "_meta",
    "author": "Goodpart",
    "name": "Who Do You Think You Are?",
        "hideTitle": true,
    "bootlegger":
        [
            "View running notes and homebrew almanac at bit.ly/the-menagerie"
        ],
        "background": "http://menagerie.splittingpixels.com.au/images/menbg.jpg",
        "logo": "http://menagerie.splittingpixels.com.au/images/logo/whologo.png",
        "almanac": "https://bit.ly/the-menagerie",
    "firstNight": [
      "dusk",
      "abomination",
      "barista",
      "bureaucrat",
      "yaggababble",
      "minioninfo",
      "demoninfo",
      "poisoner",
      "wizard",
      "godfather",
      "cerenovus",
      "amnesiac",
      "librarian",
      "fortuneteller",
      "dreamer",
      "oldsheriff",
      "balloonist",
      "dawn"
    ],
    "otherNight": [
      "dusk",
      "barista",
      "bureaucrat",
      "poisoner",
      "wizard",
      "cerenovus",
      "lycanthrope",
      "abomination",
      "fanggu",
      "yaggababble",
      "godfather",
      "mime",
      "amnesiac",
      "ravenkeeper",
      "fortuneteller",
      "undertaker",
      "dreamer",
      "juggler",
      "balloonist",
      "dawn"
    ]
  },
  "librarian",
  {
    "id": "oldsheriff",
    "name": "Old Sheriff",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/sherg.png",
      "http://menagerie.splittingpixels.com.au/images/shere.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing how many evil players are sitting within 3 steps of you. This number may be 1 higher or lower. [-1 Outsider]",
    "flavor": "Upholdin’ the law’s tough work, but if you’re real careful-like, you just might see the autumn years. ’Course, it goes without sayin’ – you should never trust an ol’ man in a young man’s game, heh.",
    "firstNight": 64,
    "otherNight": 0,
    "firstNightReminder": "Give the Old Sheriff a number corresponding to the number of evil players within 3 steps of them either side, 1 higher or lower than the actual number.",
    "setup": true
  },
  "balloonist",
  "dreamer",
  "fortuneteller",
  "undertaker",
  "lycanthrope",
  "savant",
  "juggler",
  "amnesiac",
  "ravenkeeper",
  {
    "id": "mime",
    "name": "Mime",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/mimg.png",
      "http://menagerie.splittingpixels.com.au/images/mime.png"
    ],
    "team": "townsfolk",
    "ability": "If you are 'mad' as a good role today, learn if it is in play the next night.",
    "flavor": "...! ...? ...?! ...! ...!",
    "firstNight": 0,
    "otherNight": 64,
    "otherNightReminder": "If the Mime was successful during the day, wake them and nod or shake your head, depending on whether the role is in play.",
    "reminders": [
      "...!"
    ]
  },
  "mayor",
  {
    "id": "egotist",
    "name": "Egotist",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/egog.png",
      "http://menagerie.splittingpixels.com.au/images/egoe.png"
    ],
    "team": "outsider",
    "ability": "One Townsfolk player who nominates you or votes on your execution is drunk until dawn, even if you are dead. You cannot self-nominate.",
    "flavor": "How dare you? I'll have you know I am good friends with Baron Morozov - VERY good friends - and he can have you hanged for this. Who do you think you are? You know, you're awfully talkative for a lowly librarian. I bet you don't even read books. I've read over a hundred. Not to mention--",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "Drunk"
    ]
  },
  "drunk",
  {
    "id": "stowaway",
    "name": "Stowaway",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/stog.png",
      "http://menagerie.splittingpixels.com.au/images/stoe.png"
    ],
    "team": "outsider",
    "ability": "You do not know you are the Stowaway. You think you are an in-play Outsider, but you are not. [+0 or +1 Outsider]",
    "flavor": "Gods above, this crate is heavy!",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "Is The Stowaway"
    ],
    "setup": true,
    "jinxes": [
      {
        "id": "drunk",
        "reason": "The Drunk cannot be a Stowaway."
      }
    ],
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      },
      {
        "name": "bag-disabled",
        "type": "selection"
      }
    ]
  },
  "golem",
  "mutant",
  "godfather",
  "poisoner",
  "cerenovus",
  "wizard",
  "yaggababble",
  {
    "id": "abomination",
    "name": "Abomination",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/aboe.png",
      "http://menagerie.splittingpixels.com.au/images/abog.png"
    ],
    "team": "demon",
    "ability": "Each night*, choose a player: they die. You have two Minion abilities. [-1 Minion, -1 Outsider]",
    "flavor": "We are many. But we are one.",
    "firstNight": 2,
    "otherNight": 37,
    "firstNightReminder": "Assign the Abomination with two on-script Minion abilities and inform the Abomination of the powers they have. They are performed in the corresponding point in the night order.",
    "otherNightReminder": "The Abomination chooses a player. :reminder:",
    "reminders": [
      "Dead"
    ],
    "setup": true,
    "jinxes": [
      {
        "id": "scarletwoman",
        "reason": "If the Abomination gains the Scarlet Woman ability, that ability is given to a living Minion instead."
      },
      {
        "id": "vizier",
        "reason": "If the Abomination gains the Vizier ability, they are safe from execution only once."
      },
      {
        "id": "mastermind",
        "reason": "The Abomination cannot gain the Mastermind ability."
      },
      {
        "id": "boomdandy",
        "reason": "The Abomination cannot gain the Boomdandy ability."
      },
      {
        "id": "summoner",
        "reason": "The Abomination cannot gain the Summoner ability."
      },
      {
        "id": "efreet",
        "reason": "The Abomination cannot gain the Efreet ability."
      },
      {
        "id": "necromancer",
        "reason": "The Abomination cannot gain the Necromancer ability."
      },
      {
        "id": "goblin",
        "reason": "If the Abomination gains the Goblin ability, they may lose this ability until dusk each night, and learn if this happens."
      }
    ]
  },
  "fanggu",
  "bureaucrat",
  "barista",
  "judge",
  "deviant",
  "bishop",
  "bootlegger",
  {
    "id": "peanutgallery",
    "name": "Peanut Gallery",
    "image": [
      "http://menagerie.splittingpixels.com.au/images/nut.png"
    ],
    "team": "fabled",
    "ability": "Before characters are drawn, spectators choose one player. They win and lose with that player.",
    "flavor": "We're #1! We're #1! We're #1!",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "Chosen One"
    ],
    "setup": true
  }
]